is a set of plug-ins that extend the procedural (and other) capabilities of Maya. It includes sophisticated "live" data generators and modifiers that operate on standard Maya geometry and compliment it by introducing additional bits of data if needed. These tools can be very useful for wide array of tasks including complex effects, advanced characters, modeling, texturing and many others.

Latest build: 2017/05/14 Supported operating systems: Linux, Windows, OSX Supported Maya versions: 2016, 2016.5, 2017

15 day trial *

* Requires an internet connection


Comprehensive implementation of the OpenVDB library for Maya with rendering support for Arnold.

Latest build: 2017/03/21
Supported operating systems: Linux, Windows
Supported Maya versions: 2016, 2016.5, 2017

License Type Period / Price
SOuP interactive standalone
SOuP interactive network
Batch standalone / workstation FREE
Licenses are issued by email shortly after purchase.
Send email to with the next details included:
- purchase order
- for standalone licenses - host ids of the workstations that will run SOuP/OVDB
- for floating licenses - host id of the computer hosting the RLM license server
Check README.TXT included in the SOuP/OVDB downloadable archives for detailed instructions.
Old builds * - Free Download
Supported operating systems: Linux, Windows, OSX
Supported Maya versions: 2011, 2012, 2013, 2014

* Requires an internet connection

Example scenes * - Free Download
Many of the nodes have scene examples to reverse engineer and learn how SOuP integrates with the Maya architecture.


This is a preview version of a server-client model for motion capture with the Kinect sensor of biped skeletons and live streaming of the captured data to Maya.
The server is a standalone Windows application based on the original work of Yasutoshi MORI, with his generous permission.
The client is a plug-in node for Maya that can display, record, playback and convert to standard Maya joint skeletons the recorded data (bake animation per frame).

Latest build: 2011/10/29
Supported operating systems: Windows
Supported Maya versions: 2009-x32, 2011-x32

BlackBody radiation shader

Tai Komatsu has designed a blackbody shading tool in python for Maya fluids. If you dont know, blackbody shading is all about calculating color from temperature values, so now you dont have to try and guess these values yourself - its all done for you! Follow the download link to Tai's Github page where you'll find all the information you need to get started. Happy fluids!

Go to GitHub

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